GetBodiesByNodeID
적용 버전: VIZWide3D 2.1
지정된 Node ID의 하위 Body 목록 반환
Parameters
| Name | Type | Description |
|---|---|---|
| nodeIDs | Number[] | Node Object ID Array |
Returns
| Type | Description |
|---|---|
| Object[] | Body Object Array |
Example
import VIZ3DCore from "./VIZCore3D/VIZCore.js";
import { VIZCore } from "./VIZCore3D/VIZCore.js";
let view = document.getElementById("view");
view.className = "VIZCore";
let vizcore = new VIZ3DCore(view);
// 파일 로딩 완료 시점 확인
let onModelLoadingCompleted = function (e, loadType) {
console.log("Loading Completed :: ", e);
if (loadType === VIZCore.Enum.CONFIG_KEY.LOADER.COMPLETEDTIME.STRUCTURE) {
console.log("onLoad Structure :: ", e);
// 구조정보 로딩 완료
}
if (loadType === VIZCore.Enum.CONFIG_KEY.LOADER.COMPLETEDTIME.MESH) {
console.log("onLoad Mesh :: ", e);
// 모델정보 로딩 완료
let nodes = vizcore.Object3D.Find.GetNodeByName(
'toycar_wheel' // Keyword
, true // Full Match
);
// 지정된 노드의 하위 Body 목록 반환
let bodies = vizcore.Object3D.GetBodiesByNode(nodes);
let color = new VIZCore.Color(255, 125, 0, 255);
vizcore.Object3D.Color.SetColorByBody(bodies, color);
}
};
let onInit = () => {
let fileKey = 'example'
let url = './VIZCore3D/Model/toycar/vizw/toycar_wh.vizw';
vizcore.Model.OpenHeader(url, fileKey, onModelLoadingCompleted);
};
let option = {
event: {
onInit: onInit,
}
}
vizcore.Init(option);