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GetSelectedObjectBoundBox

적용 버전: VIZWide3D 3.0

선택된 노드의 BoundBox 반환

Returns​

TypeDescription
VIZCore.BBoxBoundBox

Example​

import VIZCore3DModule from "./VIZCore3D/VIZCore3D.js";

let main = document.createElement('div');
main.className = "VIZWeb_Main";

let view = document.createElement('div');
view.id = "view"
view.className = "VIZCore3D";
main.appendChild(view);

document.body.appendChild(main);
const vizcore = new VIZCore3DModule(view);

let onInitialize = function () {
const fileKey = "example"
const url = "./model/toycar/vizw/toycar_wh.vizw";

let onload = (e) => {
//해당파일 다운로드 성공
console.log("onload::", e);

if (e.kind === vizcore.Enum.ImportFiledataKind.Structure) {
//지정된 ID의 개체 선택/선택 해제
let fileNodeIds = [{ fileKey: fileKey, ids: [3, 17] }]
vizcore.Object3D.Select(fileNodeIds, true, true);

//선택된 노드의 BoundBox 반환
let bbox = vizcore.Object3D.GetSelectedObjectBoundBox();
console.log(bbox);
}
};

let onerror = function () {
//해당파일 다운로드 실패
console.log("onerror");
};

//모델 열기
vizcore.Model.OpenFile(fileKey, url, onload, onerror);
};

let vizcoreParam = {
event: {
onInit: onInitialize,
}
};

vizcore.Init(vizcoreParam);