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UpdateProgressForm

Overloads​

NameDescription
UpdateProgressForm(string caption, string description)Update Progress Form Caption, Description
UpdateProgressForm(string caption, string description, int value)Update Progress Form Caption, Description

UpdateProgressForm(string caption, string description)​

public void UpdateProgressForm(string caption, string description)

Update Progress Form Caption, Description

Parameters​

NameTypeDescription
captionstringCaption
descriptionstringDescription

Examples​

// VIZCore3D.NET Control
private VIZCore3D.NET.VIZCore3DControl vizcore3d;

private void Example()
{
// Backup Status
bool status = vizcore3d.EnableProgressForm;

// Disable Progress Form
vizcore3d.EnableProgressForm = false;

// Show Custom Progress Form(Dialog)
vizcore3d.ShowProgressForm();

vizcore3d.UpdateProgressForm("Please Wait...", "Progress = 0 %");

for (int i = 0; i < 100; i++)
{
// Some code here...
vizcore3d.UpdateProgressFormValue(
i
, string.Format("Progress = {0} %", i)
);
}

// Hide Custom Progress Form(Dialog)
vizcore3d.CloseProgressForm();

// Restore Status
vizcore3d.EnableProgressForm = status;
}

UpdateProgressForm(string caption, string description, int value)​

public void UpdateProgressForm(string caption, string description, int value)

Update Progress Form Caption, Description

Parameters​

NameTypeDescription
captionstringCaption
descriptionstringDescription
valueintProgress Value : 0 ~ 100

Examples​

// VIZCore3D.NET Control
private VIZCore3D.NET.VIZCore3DControl vizcore3d;

private void Example()
{
// Backup Status
bool status = vizcore3d.EnableProgressForm;

// Disable Progress Form
vizcore3d.EnableProgressForm = false;

// Show Custom Progress Form(Dialog)
vizcore3d.ShowProgressForm();

vizcore3d.UpdateProgressForm("Please Wait...", "Progress = 0 %", 0);

for (int i = 0; i < 100; i++)
{
// Some code here...
vizcore3d.UpdateProgressFormValue(
i
, string.Format("Progress = {0} %", i)
);
}

// Hide Custom Progress Form(Dialog)
vizcore3d.CloseProgressForm();

// Restore Status
vizcore3d.EnableProgressForm = status;
}