AddCircle
public int AddCircle(Vertex3D center, Vertex3D normal, float radius, int sideCount, int groupId, Color color, bool visible)
추가
Parameters
| Name | Type | Description |
|---|---|---|
| center | Vertex3D | 중심점 |
| normal | Vertex3D | 방향 |
| radius | float | Radius |
| sideCount | int | 외곽 점 수 |
| groupId | int | Group ID |
| color | Color | 색상 |
| visible | bool | Visible |
Returns
| Type | Description |
|---|---|
| int | 등록된 개체 ID |
Examples
// VIZCore3D.NET Control
private VIZCore3D.NET.VIZCore3DControl vizcore3d;
private void Example()
{
Data.Vertex3D center = new Data.Vertex3D(0, -50, 0);
Data.Vertex3D normal = new Data.Vertex3D(0, 1, 0);
int shapeId = vizcore3d.ShapeDrawing.AddCircle(
center /* Center Vertex */
, 46685 /* Radius */
, 36 /* Side Count : 12 ~ 36 */
, normal /* normal */
, 1 /* Group Id */
, Color.Purple /* Line Color */
, true /* Visible */
);
}